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 BSG: The Board Game - The First Night

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ChaosSatella

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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 12:10 am

I don't think you realize this, but there's a ton of cylons in front of the ship! We don't have time for a cylon hunt right now - there's some outside.

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Elwin Ransom

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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 12:24 am

As President I feel it is my duty to ask the Admiral why it is that he is willing to throw an individual in the brig without a trial to determine guilt.

As a citizen, I'm outraged that the Military sees it as it's right to determine guilt or innocent absent sufficient proof.

I would that I had the ability to put an end to this farce.

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traveurysm
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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 1:11 am

Impending cylon boarders or not, I do feel the need to register my disapproval of the efforts to toss me in the brig and silence my research.

# # Plays 1 card.
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Izendale

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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 4:20 am

Still no sign of communication from Starbuck as she flies towards the cluster of raiders.

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TheRambizzle
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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 10:56 am

I am shocked that, after my proof that Baltar is a cylon, you all refuse to throw him in the brig. We must deal with the enemy within! I will not stand by while a cylon tears this ship apart from within.

##plays 5 cards
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Elwin Ransom

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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 11:09 am

OOC: HOLY MOLY 5 CARDS
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TheRambizzle
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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 11:10 am

I'll not stand by while a cylon runs free through the ship.
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Truthquark
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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 1:12 pm

This time the military acted swiftly and without consulting so much as the president himself. Gaius Baltar found himself some rather unpleasant new quarters.

Quote :
LEA/TAC = 4
Leadership-1 (Executive Order)
Leadership-1 (Executive Order)
Tactics-1 (Launch Scout)
Tactics-3 (Strategic Planning)
Tactics-3 (Strategic Planning)

Engineering-2 (Repair)
Politics-1 (Consolidate Power)
Politics-1 (Consolidate Power)

9 - 4 = 5 PASS!

Result: Gaius Baltar is thrown in the Brig! While in the Brig, you still receive skill cards as normal, but you are limited to 1 card per skill check, and you cannot move. Getting out of the Brig is a POL/TAC skill check of 7.




With the supposed cylon threat dealt with, the colonists turned their attention to other matters: getting fuel.

Quote :
CRISIS: Scouting For Fuel

Current Player Chooses
Skill check: TAC/PIL = 12
PASS: +1 Fuel
FAIL: -1 Fuel and destroy 1 raptor

OR

Roll a die; if 4 or lower, -1 Fuel

Post Crisis: Activate Raiders, +1 Jump Prep

Quote :
Action Queue
TheRambizzle
make crisis decision
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traveurysm
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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 1:49 pm

Well, you've all done it. You've sent me from Colonial One to rotting down here. When cylon activity resumes and you come to me for help, you'd best hope I'm in a better mood.

I will not help the brigand Saul Tigh in this skill check.
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ChaosSatella

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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 1:51 pm

I will not help with the search as my piloting skills are needed elsewhere, so I suggest we take a risk.
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Truthquark
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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 1:52 pm

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Izendale

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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 4:37 pm

Starbuck flies on.

Same with Boomer, my skill is needed elsewhere.
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TheRambizzle
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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 4:41 pm

We don't have the resources in this current fight to look for more fuel.

##I chose to roll the die
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Truthquark
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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 5:28 pm

With cylon forcing pressing in on all sides, Admiral Tigh has no choice but to call off the search for fuel.

Crisis Result: D8 roll is a 5, for no effect! Raiders activate and the fleet gains 1 jump prep!

The raiders attack Boomer, 1 (miss), 5 is a hit!

Boomer uses evasive maneuvers! 1 (miss), 5 is a hit, damaging a Boomer's viper and sending her to sickbay! The remaining 3 raiders move clockwise towards the equidistant civilian ships, into sector Bravo!



Quote :
Fleet Status

Food08/08Vipers1 Active, 4 in Reserve, 3 Damaged
Fuel08/08Raptors4 in Reserve
Morale09/10Jump Prep3/5 (Can risk 3 pop)
Population12/12Cylon BoardingNone

Galactica
FTL Control
Weapons Control
Command
Communications
Admiral’s Quarters occupied by TheRambizzle (Tigh[0]) [SC: LEA/TAC = 7]
Research Lab
Hangar Deck occupied by Izendale (Starbuck[6] VIPER - ECHO)
Armory
Sickbay occupied by ChaosSatella (Boomer[2])
Brig occupied by traveurysm (Baltar[1]) [SC: POL/TAC = 7]

Colonial One
Press Room
President’s Office
Administration occupied by Elwin Ransom (Zarek[2,1QC]) [SC: POL/LEA = 5]

Cylon Locations
Caprica
Cylon Fleet
Human Fleet
Resurrection Ship

Izendale draws 2 TAC, 2 PIL, 1 ENG.

Quote :
Action Queue
Izendale
execute turn

Note that the fleet is now close enough to auto-jump that you can use the FTL control location to force the fleet to jump. This has about a 75% chance of losing 3 population though, so do so at your own risk! If you jump, the entire board is cleared of ships and all spaceborn vipers are returned to the reserves.
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Izendale

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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 5:47 pm

##Move to Sector Foxtrot
##Use Skill Card PIL-4 (Maximum Firepower), attack the Heavy Raider in the section 4 times.

If a kill is scored, then
##Activate Viper to move to Sector Alpha. (Expert Pilot)
Else,
##Activate Viper to Attack Heavy Raider, use Skill Card TAC-4 (Strategic Planning) to add 2 to result. (Expert Pilot)

Come to momma!
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Truthquark
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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 5:53 pm

Starbuck's expert piloting skills are barely enough to take down the incoming threat before it can deploy its centurions.

Izendale uses Maximum Firepower, rolls are 4 (miss), 1 (miss), 1 (miss), and 5 (miss). Izendale attacks the Heavy Raider again, this time with Strategic Planning to make the roll easier. Roll is 7, a hit, destroying the raider.




Unfortunately, the cylons seem to be one step ahead, resorting to internal threats this time instead of the external.

Quote :
CRISIS: Terrorist Bomber

Skill check: LEA/TAC = 9
PASS: No Effect
FAIL: -1 Morale and the current player is sent to Sickbay.

Post Crisis: Activate Heavies, +1 Jump Prep
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Truthquark
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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 5:56 pm

Feel free to play skill cards.
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TheRambizzle
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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 5:59 pm

I will be busy drinking in the admirals quarters and unable to do much else for a time.

(I do not have any skill cards so don't wait for me in skill checks.)
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Izendale

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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 5:59 pm

That heavy raider was a tough one, I'm almost spent. I can't contribute much.
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ChaosSatella

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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 6:02 pm

With my current injuries, I can only help some

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Elwin Ransom

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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 6:11 pm

The Military has done nothing but make our position worse.

I will contribute all that I can.

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Izendale

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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 6:22 pm

oops, forgot to play card

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traveurysm
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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 6:56 pm

Well I can't very well help from the veggie crisper drawer of a refrigerator now can I?

No cards for you.
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Truthquark
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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 7:38 pm

As the fleet celebrated the destruction of the heavy raider, the threat of a terrorist bomber sent ripples for the fleet, damaging the people's faith in their leaders.

The destiny deck is depleted, a new one is formed from 2 cards in each deck!

Quote :
LEA/TAC = 9
Tactics-1 (Launch Scout)
Tactics-1 (Launch Scout)
Tactics-2 (Launch Scout)
Tactics-3 (Strategic Planning)

Piloting-3 (Maximum Firepower)

7 - 3 = 4 FAIL!

Result: -1 Morale, and Izendale is sent to sickbay! Heavy raiders activate and the fleet gains 1 jump prep!



Quote :
Fleet Status

Food08/08Vipers0 Active, 5 in Reserve, 3 Damaged
Fuel08/08Raptors4 in Reserve
Morale08/10Jump Prep4/5 (Can risk 1 pop)
Population12/12Cylon BoardingNone

Galactica
FTL Control
Weapons Control
Command
Communications
Admiral’s Quarters occupied by TheRambizzle (Tigh[0]) [SC: LEA/TAC = 7]
Research Lab
Hangar Deck
Armory
Sickbay occupied by ChaosSatella (Boomer[2]) and Izendale (Starbuck[3])
Brig occupied by traveurysm (Baltar[1]) [SC: POL/TAC = 7]

Colonial One
Press Room
President’s Office
Administration occupied by Elwin Ransom (Zarek[1,1QC]) [SC: POL/LEA = 5]

Cylon Locations
Caprica
Cylon Fleet
Human Fleet
Resurrection Ship

ChaosSatella is in sick bay, and draws 1 PIL.

Quote :
Action Queue
ChaosSatella
execute turn

edit: and the boning was most severe that day.
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ChaosSatella

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PostSubject: Re: BSG: The Board Game - The First Night   Thu May 28, 2015 7:44 pm

There are too many raiders, I need to come up with a plan.

##move to Research Lab
##draw 1 Tactics card
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